AI Insights · Timothy · January 2022
Top Educational Games on Android in Brazil Q4 2021
A look at the performance of the top 5 educational games on the Android platform in Brazil during the fourth quarter of 2021. Data includes trends in weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 educational games on the Android platform in Brazil showcased varied performance in terms of downloads, revenue, and active users. Here’s a closer look at each app's performance during this period.
Masha and the Bear Educational from DTC Lab saw a fluctuating trend in weekly revenue, peaking at around $31 in mid-October and ending the quarter with a steady $17. Downloads were notably high at the start of the quarter, reaching over 74K in early October before stabilizing around 45K by the end of December. The app maintained a robust active user base, peaking at 538K in early October and gradually declining to approximately 420K by the end of the year.
PlayKids+ Cartoons and Games by Playkids BV experienced a consistent revenue stream, with weekly earnings ranging from $3.2K to $5.3K, peaking in mid-December. Downloads remained relatively stable, with a peak of 56.9K in early November and a slight dip to 30.1K at the end of December. Active user numbers showed a slight decline from 441K in late September to 357K by the end of the quarter.
Kids Educational Game 5 from pescAPPs did not generate any revenue during the quarter. However, it saw a steady increase in downloads, starting at 31.4K in late September and peaking at 40.4K by the end of December. The app’s active user base also grew, with numbers rising from 155K to approximately 170K over the same period.
Math Games, Learn Add Multiply by GunjanApps Studios had sporadic revenue, peaking at $8 in early November. Downloads were highest at the end of December with 37.7K, showing a positive trend from the low of 20.5K in mid-October. Active users followed a similar upward trend, starting at 62.2K in late September and reaching about 71.5K by mid-December.
Babyphone & tablet: baby games from GoKids! publishing generated minimal revenue, with a peak of $3 in early November. Downloads showed significant growth, starting at 26.1K in late September and peaking at 37K in early December. Active users increased steadily throughout the quarter, starting at 76.2K and reaching around 89.9K by the end of December.
These insights into the performance of the top educational games on Android in Brazil for Q4 2021 are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.